(In reply to comment #41)
> I don't know if this the right thread for this, but I think I fixed a bug in
> the multi-channel code:
>
> The problem was: sound in PES 2010 only partially works: effects work, music
> and commentator doesn't.
>
> Debugging the problem, I noticed that the "cp_fields" function in
> dlls/dsound/mixer.c is called with device->pwfx->nChannels == 8 and
> dsb->pwfx->nChannels == 2. Since the case 6 vs. 2 channels was already in
> there, I added 8 vs. 2 channels and it worked perfectly. Here's the small
> patch:
>
> diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
> index 846278e..5ed8d90 100644
> --- a/dlls/dsound/mixer.c
> +++ b/dlls/dsound/mixer.c
> @@ -295,6 +295,7 @@ static inline void cp_fields(const IDirectSoundBufferImpl
> *dsb, const BYTE *ibuf
>
> if (device->pwfx->nChannels == dsb->pwfx->nChannels ||
> (device->pwfx->nChannels == 2 && dsb->pwfx->nChannels == 6) ||
> + (device->pwfx->nChannels == 8 && dsb->pwfx->nChannels == 2) ||
> (device->pwfx->nChannels == 6 && dsb->pwfx->nChannels == 2)) {
> dsb->convert(ibuf, obuf, istride, ostride, count, freqAcc, adj);
> if (device->pwfx->nChannels == 2 || dsb->pwfx->nChannels == 2)
Committed:
http://source.winehq.org/git/wine.git/commit/f5721560f5530513feeed681b8303749a7bbab98
thanks!
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https://bugs.launchpad.net/bugs/344588
Title:
Wine doesn't support 5.1 and 7.1 sound
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