Wow... What an ass.

I just wanna say, I've been through the ups and downs with this one over
the years, and I'm extremely grateful (and always have been) for the
hard work and dedication of the devs on projects like this.

With what little I know of this sort of coding, I know it's horrible,
usually thankless work. It's a shame Max's dib engine never made it into
the main wine tree, whether it was for political or implementation
reasons, but I want to thank him for the 2 or so years I was able to
play Age of Empires II: The Conqueors on my linux box before the main
wine tree would no longer compile with his engine. You made my computing
experience a bit better and I gave you nothing for it.

I'm also excited about the work Huw is putting in, but I can be patient
in the knowledge that some day it'll work, like so much stuff from Linux
has in the past. I feel it's worth noting here that on the latest
version of Windows, many of the games and applications affected by this
bug no longer function, and it's from this we can see one of the great
things about this community; As microsoft leaves a wake of broken
software behind with each new version, projects like Wine continue to
improve compatibility, even with old software from another platform.

I'm keeping the faith in you guys, and I want you to know not everyone
is a detractor.

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https://bugs.launchpad.net/bugs/248598

Title:
  Slow/erratic 2d paint/redraw events on some games

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