** Description changed:
Binary package hint: unity
This is a behavioral issue that only seems to affect Unity 3D (not 2D).
In Unity 3D, if I open the Application Lens I see three categories:
"Most Frequently Used", "Installed" and "Apps Available for Download".
If I click "See 110 more results" after installed, it shows the rest of
the installed applications.
In Unity 2D, if I close the Application Lens and re-open it, the
"Installed" list is still expanded, showing all of my installed
applications. It also stays open even after a reboot. In Unity 3D, this
list always closes, which is very frustrating behavior. The list should
stay expanded until the user closes it.
- ProblemType: Bug
- DistroRelease: Ubuntu 11.04
- Package: unity 3.8.12-0ubuntu1
- ProcVersionSignature: Ubuntu 2.6.38-8.42-generic 2.6.38.2
- Uname: Linux 2.6.38-8-generic x86_64
- NonfreeKernelModules: nvidia
- Architecture: amd64
- CompizPlugins:
[core,bailer,detection,composite,opengl,compiztoolbox,decor,vpswitch,imgpng,gnomecompat,regex,resize,move,grid,water,place,snap,mousepoll,wall,unitymtgrabhandles,session,animation,workarounds,expo,ezoom,staticswitcher,switcher,fade,scale,unityshell]
- Date: Wed May 11 03:16:54 2011
- InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release amd64 (20110427.1)
- ProcEnviron:
- LANGUAGE=en_IE:en
- PATH=(custom, no user)
- LANG=en_IE.UTF-8
- SHELL=/bin/bash
- SourcePackage: unity
- UpgradeStatus: No upgrade log present (probably fresh install)
+ Desired solution:
+ - The state of each Dash category header (either expanded or contracted)
should be stateful for each of the Dash Lenses.
+ - The state of each Dash category header in the Dash Home should not be
stateful
** Changed in: ayatana-design
Assignee: (unassigned) => John Lea (johnlea)
** Changed in: ayatana-design
Importance: Undecided => High
** Changed in: ayatana-design
Status: New => Fix Committed
** Changed in: ayatana-design
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/780854
Title:
Application Lens "Installed List" should stay expanded on Unity 3D
(like 2D)
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