This particular failure has been fixed, but there's another one now.  It
looks like this:

  https://launchpadlibrarian.net/78738606/buildlog_ubuntu-
oneiric-i386.frogatto_1.1%2Bdfsg-4_FAILEDTOBUILD.txt.gz

g++ -g -O2 -fno-inline-functions -L. -L/sw/lib -L. -D_GNU_SOURCE=1 -D_REENTRANT 
-Wnon-virtual-dtor -Wreturn-type -L/usr/lib `sdl-config --libs` -lSDLmain -lSDL 
-lGL -lGLU -lGLEW -lSDL_image -lSDL_ttf -lSDL_mixer -lpng -lboost_regex-mt 
-lboost_system-mt -lpthread -fthreadsafe-statics IMG_savepng.o achievements.o 
background.o blur.o border_widget.o button.o character_editor_dialog.o 
checkbox.o current_generator.o decimal.o editor_dialogs.o 
editor_formula_functions.o editor_layers_dialog.o editor_stats_dialog.o 
editor_variable_info.o collision_utils.o color_utils.o controls.o 
controls_dialog.o custom_object.o custom_object_callable.o 
custom_object_functions.o custom_object_type.o debug_console.o dialog.o 
draw_number.o draw_scene.o draw_tile.o editor.o 
editor_level_properties_dialog.o entity.o filesystem.o font.o formula.o 
formula_callable_definition.o formula_constants.o formula_function.o 
formula_profiler.o formula_tokenizer.o formula_variable_storage.o frame.o 
framed_gui_element.o game_registry.o geometry.o globals.o graphical_font.o 
graphical_font_label.o grid_widget.o group_property_editor_dialog.o 
gui_formula_functions.o gui_section.o i18n.o image_widget.o input.o inventory.o 
iphone_controls.o joystick.o key.o key_button.o label.o level.o level_logic.o 
level_object.o level_runner.o level_solid_map.o light.o load_level.o main.o 
message_dialog.o movement_script.o multi_tile_pattern.o multiplayer.o 
object_events.o options_dialog.o package.o particle_system.o 
pause_game_dialog.o playable_custom_object.o player_info.o powerup.o 
preferences.o preprocessor.o preview_tileset_widget.o property_editor_dialog.o 
random.o raster.o raster_distortion.o rectangle_rotator.o scrollbar_widget.o 
scrollable_widget.o segment_editor_dialog.o settings_dialog.o slider.o 
solid_map.o sound.o speech_dialog.o stats.o string_utils.o surface_cache.o 
surface_formula.o surface_palette.o surface_scaling.o surface.o texture.o 
texture_frame_buffer.o text_entry_widget.o thread.o tile_map.o 
tileset_editor_dialog.o tooltip.o translate.o utils.o variant.o water.o 
water_particle_system.o weather_particle_system.o widget.o 
wml_formula_adapter.o wml_formula_callable.o wml_modify.o wml_node.o 
wml_parser.o wml_schema.o wml_utils.o wml_writer.o unit_test.o formula_test.o 
wml_parser_test.o loading_screen.o utility_object_compiler.o 
utility_object_editor.o -o game
background.o: In function `background::draw_layer(int, int, rect const&, int, 
background::layer const&, int) const':
/tmp/buildd/frogatto-1.1+dfsg/src/background.cpp:367: undefined reference to 
`glEnable'

This is a straightforward link order bug - fixing.

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https://bugs.launchpad.net/bugs/771073

Title:
  frogatto version 1.0.3+dfsg1-1 failed to build on amd64 with
  GCC-4.6/oneiric

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