The "bad" part of this leak is definitely fixed now, but there still
seems to be a leak when starting applications. I'm attaching a
screenshot showing the mem usage of unity-2d-panel over time.

I started applications at various times (indicated by larger jumps),
memory is freed when switching between windows, but not when closing the
applications (at the end of the plot there's only a gnome-terminal
running).

** Attachment added: "screenshot.png"
   
https://bugs.launchpad.net/unity-2d/+bug/850320/+attachment/2413788/+files/screenshot.png

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https://bugs.launchpad.net/bugs/850320

Title:
  bad memory leak in unity-2d-panel

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