I have managed to isolate the bug and to write a simple QML test case that reproduces it. I filed https://bugreports.qt.nokia.com/browse/QTBUG-22776 to track the issue. This will hopefully be fixed soon in Qt. In the meantime I think our best option is to delay resetting the loader’s source by 1 millisecond using a Timer. I’ll make sure this workaround is documented so that it can be removed in due course when the bug is fixed in Qt.
** Changed in: unity-2d Status: Confirmed => In Progress -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/836498 Title: unity-2d-places crashed with SIGSEGV in QScriptValue::call() To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/836498/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs