1. Performance issues will not be hit, the plugin only kicks in when tfp binding fails (eg, more than max texture sizE) 2. We need to fix the framebuffer object capture code to allow for multiple texture bindings too.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/830949 Title: [Intel N10 Graphics] Need Compiz' "Copy to Texture" plugin so can display on multi-head layouts bigger than the max GL texture size To manage notifications about this bug go to: https://bugs.launchpad.net/unity/+bug/830949/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
