Sounds great, but how? Is there anything else a user can do than runnig
valgrind while the problem arises? E.g., I can reliably reproduce _this_
(bunch of) leak(s): 1. log in, 2. do nothing, 3. goto 2.

Would it maybe help to let it collect data even longer so possible
culprits stand out a bit more?

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https://bugs.launchpad.net/bugs/886467

Title:
  Memory leaking from the unityshell plugin

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