in unityshell.cpp
" // Menu Bar
std::string const menubar(_("HUD & Menu Bar"));
hints_.push_back(std::make_shared<shortcut::Hint>(menubar, "", " (Tap)",
_("Open the HUD."), shortcut::COMPIZ_KEY_OPTION, "unityshell", "show_hud"));
hints_.push_back(std::make_shared<shortcut::Hint>(menubar, "", " (Press)",
_("Reveals application menu."), shortcut::HARDCODED_OPTION, "Alt"));"
there is already a "_(" (Tap)")" in the previous section so the string
is translated, it should be trivial to do the same
"(Press)" doesn't seem translated yet though, but well the change should
be the same
** Changed in: unity (Ubuntu)
Assignee: (unassigned) => Marco Trevisan (TreviƱo) (3v1n0)
--
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/975815
Title:
Untranslatable strings in the hints screen
To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/975815/+subscriptions
--
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs