** Description changed: If I set the sound_repeat option of an alarm, when the alarms triggers the sound is just played once. Furthemore, when creating the alarm, if a press the play button while having checked the repeat sound checkbox, the sound just plays once. This used to work in 11.10 I've tried to obtain a debug log, but it seems that this is not possible now. Starting alarm-clock-applet from shell yields zero output. - ProblemType: Bug - DistroRelease: Ubuntu 12.04 - Package: alarm-clock-applet 0.3.2-3ubuntu1 - ProcVersionSignature: Ubuntu 3.2.0-22.35-generic 3.2.14 - Uname: Linux 3.2.0-22-generic i686 - NonfreeKernelModules: nvidia - ApportVersion: 2.0-0ubuntu4 - Architecture: i386 - Date: Mon Apr 9 05:58:51 2012 - InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release i386 (20111012) - SourcePackage: alarm-clock-applet - UpgradeStatus: Upgraded to precise on 2012-03-06 (33 days ago) + [Test Case] + 1. Either create a new alarm or edit an existing alarm from the alarms window. + 2. Under alert, choose "Play sound" + 3. Select a short sound file, e.g. /usr/share/gnome/default/sounds/bark.ogg + 4. Check the "Repeat sound" checkbox + 5. Click "Play" + 6. Check that the sound is correctly repeated until "Stop" is pressed. + + [Regression potential] + I don't see any.
-- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/977110 Title: sound_repeat option not working To manage notifications about this bug go to: https://bugs.launchpad.net/alarm-clock/+bug/977110/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs