** Description changed:

  If I set the sound_repeat option of an alarm, when the alarms triggers the 
sound is just played once.
  Furthemore, when creating the alarm, if a press the play button while having 
checked the repeat sound checkbox, the
  sound just plays once.
  
  This used to work in 11.10
  
  I've tried to obtain a debug log, but it seems that this is not possible now. 
Starting alarm-clock-applet from
  shell yields zero output.
  
- ProblemType: Bug
- DistroRelease: Ubuntu 12.04
- Package: alarm-clock-applet 0.3.2-3ubuntu1
- ProcVersionSignature: Ubuntu 3.2.0-22.35-generic 3.2.14
- Uname: Linux 3.2.0-22-generic i686
- NonfreeKernelModules: nvidia
- ApportVersion: 2.0-0ubuntu4
- Architecture: i386
- Date: Mon Apr  9 05:58:51 2012
- InstallationMedia: Ubuntu 11.10 "Oneiric Ocelot" - Release i386 (20111012)
- SourcePackage: alarm-clock-applet
- UpgradeStatus: Upgraded to precise on 2012-03-06 (33 days ago)
+ [Test Case]
+ 1. Either create a new alarm or edit an existing alarm from the alarms window.
+ 2. Under alert, choose "Play sound"
+ 3. Select a short sound file, e.g. /usr/share/gnome/default/sounds/bark.ogg
+ 4. Check the "Repeat sound" checkbox
+ 5. Click "Play"
+ 6. Check that the sound is correctly repeated until "Stop" is pressed.
+ 
+ [Regression potential]
+ I don't see any.

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https://bugs.launchpad.net/bugs/977110

Title:
  sound_repeat option not working

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