I am pretty sure the bug is hidden in
unity/plugins/unityshell/src/UnityShowdesktopHandler.cpp, probably in
void ShowdesktopHandler::PaintOpacity (unsigned short &opacity)
{
if (progress_ == 1.0f || progress_ == 0.0f)
opacity = std::numeric_limits <unsigned short>::max();
else
opacity *= (1.0f - progress_);
}
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https://bugs.launchpad.net/bugs/1063249
Title:
Unity Show Desktop fade back in function not smooth
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