* Including the self.app.select_single('GeditWindow') in the loop (as
property, or just inline) crashes, while calling it once before the loop
("mw = self.app.select_single('GeditWindow')") does not crash.
* Merely looping over self.app.select_single('GeditWindow'), and
dropping the EditUndo select still crashes. That happens even earlier,
at ~ 360 iterations.
* Each iteration causes
[GLib-GObject] UNKNOWN: g_value_set_enum: assertion
'G_VALUE_HOLDS_ENUM (value)' failed
which becomes easier/faster to see with G_DEBUG=fatal-criticals
This should be investigated first, to either see if that's the cause of
memory corruption or to get it out of the way.
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https://bugs.launchpad.net/bugs/1283966
Title:
Looping while selecting the same object is causing the application to
die raising a dbus no reply exception
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