Ah, I get it now, when shade is FALSE it paints the whole thing with
whatever alpha is specified. (Duh!) Somehow I got the wrong idea into my
head.

I guess we should turn shade off then, saves it trying to calculate a
gradient from 1 to 1.

/apps/gwd/metacity_theme_active_opacity = 1
/apps/gwd/metacity_theme_active_shade_opacity = false
/apps/gwd/metacity_theme_opacity = 1
/apps/gwd/metacity_theme_shade_opacity = false

-- 
Compiz's default Human-glass look does not "work" visually
https://bugs.launchpad.net/bugs/91783
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