> With mednafen we had to use SDL_FULLSCREEN_DESKTOP instead of SDL_FULLSCREEN
Sorry, I mean SDL_WINDOW_FULLSCREEN_DESKTOP of course. If I only change SDL_WINDOW_FULLSCREEN to SDL_WINDOW_FULLSCREEN_DESKTOP, the display resolution will not be changed upon game launch. The SDL canvas will be drawn on the left side of the display area. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1355747 Title: mupen64plus crashed with SIGSEGV in ViStatusChanged() To manage notifications about this bug go to: https://bugs.launchpad.net/mupen64plus/+bug/1355747/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
