I cherry-picked the arm fix from trunk instead. The next problem points
would be:

---
/build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp: In member function 
'void StelPainter::drawStelVertexArray(const StelVertexArray&, bool)':
/build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp:1151:22: error: 
'GL_DOUBLE' was not declared in this scope
  setVertexPointer(3, GL_DOUBLE, arr.vertex.constData());
                      ^
/build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp: In member function 
'void StelPainter::setArrays(const Vec3d*, const Vec2f*, const Vec3f*, const 
Vec3f*)':
/build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp:1717:22: error: 
'GL_DOUBLE' was not declared in this scope
  setVertexPointer(3, GL_DOUBLE, vertices);
                      ^
---

(https://launchpadlibrarian.net/191231642/buildlog_ubuntu-vivid-
armhf.stellarium_0.13.1-1ubuntu1~beta1~test1_FAILEDTOBUILD.txt.gz)

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https://bugs.launchpad.net/bugs/1395655

Title:
  stellarium fails to build against Qt 5.4.0 beta on armhf

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