I cherry-picked the arm fix from trunk instead. The next problem points would be:
--- /build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp: In member function 'void StelPainter::drawStelVertexArray(const StelVertexArray&, bool)': /build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp:1151:22: error: 'GL_DOUBLE' was not declared in this scope setVertexPointer(3, GL_DOUBLE, arr.vertex.constData()); ^ /build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp: In member function 'void StelPainter::setArrays(const Vec3d*, const Vec2f*, const Vec3f*, const Vec3f*)': /build/buildd/stellarium-0.13.1/src/core/StelPainter.cpp:1717:22: error: 'GL_DOUBLE' was not declared in this scope setVertexPointer(3, GL_DOUBLE, vertices); ^ --- (https://launchpadlibrarian.net/191231642/buildlog_ubuntu-vivid- armhf.stellarium_0.13.1-1ubuntu1~beta1~test1_FAILEDTOBUILD.txt.gz) -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1395655 Title: stellarium fails to build against Qt 5.4.0 beta on armhf To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/stellarium/+bug/1395655/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs