Three things I have found that solve the stuttering from premature CPU scaling on Android:
* Don't use nesting. Having a single server architecture seems to keep it smooth. * Don't use double buffering (bug 1240909). Staying busy pre-rendering that third buffer keeps clocks higher and smoother. * Just wastefully spin a CPU core. Annoyingly, wasting power makes graphics visibly smoother. Hopefully we can find more options. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1488386 Title: [performance] Double buffering is only smooth while you're touching it To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1488386/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
