Filling the gap with white would be an improvement, but not ideal. Ideal I 
think is to 'clamp' the client texture to the edge, so you get whatever colour 
the edge pixels of the client's surface is, without stretching the rest of the 
surface. A good example of this is in the Mir demo servers' resizing 
implementation (GL renderer), or:
https://code.launchpad.net/~vanvugt/qtmir/unstretch/+merge/268724

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https://bugs.launchpad.net/bugs/1539011

Title:
  [regression] Window resizing is very choppy and stutters (border does
  not smoothly follow the mouse)

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