Public bug reported:

When Unity launcher is visible and I place 2 windows to occupy exactly
half of the screen actual width is just a bit bigger than necessary. I
can be detected when setting CCSM > Animation > Focus Animation > Dodge

If Unity launcher is hidden on located at bottom then width is
calculated correctly.

Should be fairly easy to fix I guess.

** Affects: unity (Ubuntu)
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/1559992

Title:
  Window width calculated incorrectly

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