Public bug reported:
When Unity launcher is visible and I place 2 windows to occupy exactly
half of the screen actual width is just a bit bigger than necessary. I
can be detected when setting CCSM > Animation > Focus Animation > Dodge
If Unity launcher is hidden on located at bottom then width is
calculated correctly.
Should be fairly easy to fix I guess.
** Affects: unity (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1559992
Title:
Window width calculated incorrectly
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