Regarding fixing bug 1517205, it appears the new EGL synchronization was only ever required to resolve problems with software clients. But this bug is mostly about hardware clients (Unity8 rendering to USC).
So history would seem to suggest that we could live without the new EGL synchronization on hardware clients, and get the performance back. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1563287 Title: [regression] [OTA-10] [Mali GPU] Spread animation stutters badly with only a few apps opened To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1563287/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
