The bug is also present on 686 build. A custom compiled version works.
On this system I use `NVIDIA-Linux-x86-340.96.run`.
=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 9500 GT/PCIe/SSE2
GL_VERSION: 3.3.0 NVIDIA 340.96
=======================================================
[build] use-vbo=false: FPS: 1064 FrameTime: 0.940 ms
...
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https://bugs.launchpad.net/bugs/1475902
Title:
glmark2 segmentation fault
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