I see the crash on my nvidia card on ubuntu 16.04, too. Rebuilding the debian package, like this, apt-get source glmark2 cd glmark2-2014.03+git20150611.fa71af2d ./waf configure --with-flavors=x11-gl ./waf sudo ./waf install /usr/local/bin/glmark2
(after having enough things installed) seems to work around the problem. But so does just preloading libpthread: LD_PRELOAD=/lib/x86_64-linux-gnu/libpthread.so.0 /usr/bin/glmark2 Thanks to http://stackoverflow.com/questions/31579243/segmentation- fault-before-main-when-using-glut-and-stdstring for the tip. So... it's a linking problem? But "ldd glmark2" shows same number of lines regardless of whether I run it against the working or the broken glmark2. Rebuilding the kosher debian way, sudo apt-get build-deps glmark2 cd glmark2-2014.03+git20150611.fa71af2d debuild -b -uc -us sudo dpkg -i ../glmark2_2014.03+git20150611.fa71af2d-0ubuntu2_amd64.deb /usr/bin/glmark2 also fixed the problem. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/1475902 Title: glmark2 segmentation fault To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/glmark2/+bug/1475902/+subscriptions -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs