Public bug reported:

Using Ubuntu 16.10, Steam 1: from the repos.

For a long time, there have been issues with Steam and Mesa, because
libs from the Steam runtime conflict with the ones from the system. The
usual method to address this is to simply delete some libs from the
runtime. For Ubuntu 16.04, the usual advice was to remove libstdc++,
libgcc and libxcb. With Ubuntu 16.10, it seems that removing libgpg-
error is required too.

The Ubuntu Steam startup script (/usr/games/steam) effectively deletes
libstdc++ and libgpg-error, referencing some bug reports from
Freedesktop. The problem is that keeping the two other libs in the
runtime leads to specific issues too. There's one with the game Faeria
and I suspect there would be one with Payday 2, though I can't install
it to confirm right now, it's just that I've had issues with it related
to the runtime a few monthes ago. Maybe other games too. I can only
confirm that removing them fixes the issue with Faeria.

I don't have bug reports references for issues with these two libs, I
can only say that at least one should be removed and if I judge by the
usual advice, probably both of them. So, IMO, the following lines should
be added to the /usr/games/steam script, before the last line:

find $runtime -name\* -delete
find $runtime -name\* -delete

** Affects: steam (Ubuntu)
     Importance: Undecided
         Status: New

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  The Steam launcher script should remove more libs from the runtime

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