Public bug reported:
Unity changes the physical brightness of the screen, which is weird,
since human eye perception of brightness is different than the physical
brightness of the object that is perceived. For clarification (and the
reason), the first three paragraphs of this article might help:
https://learnopengl.com/#!Advanced-Lighting/Gamma-Correction
Can we please make Unity consider perceived brightness while changing
it?
Description: Ubuntu 16.04.1 LTS
Release: 16.04
unity:
Installed: 7.4.0+16.04.20160906-0ubuntu1
Candidate: 7.4.0+16.04.20160906-0ubuntu1
Version table:
*** 7.4.0+16.04.20160906-0ubuntu1 500
500 http://ubuntu.mirrors.ovh.net/ftp.ubuntu.com/ubuntu
xenial-updates/main amd64 Packages
100 /var/lib/dpkg/status
7.4.0+16.04.20160415-0ubuntu1 500
500 http://ubuntu.mirrors.ovh.net/ftp.ubuntu.com/ubuntu xenial/main
amd64 Packages
** Affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Tags: wishlist
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https://bugs.launchpad.net/bugs/1655407
Title:
make unity consider perceived brightness
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