It certainly looks like but if it is fixed it'd be good to get that fix
in 16.10 which still seems affected by the bug.

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https://bugs.launchpad.net/bugs/1646648

Title:
  Unity8 crashes with SIGSEGV in qtmir::MirSurface::onCloseTimedOut ()
  at ./src/modules/Unity/Application/mirsurface.cpp:917

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