Is your "Motion Blur Mode" set to Texture Copy or Accumulation buffer?
I get absolutely no weird effects with Accumulation buffer (which is the 
default one), but the less resource intensive Texture Copy mode does exactly 
what you describe. Everything turns a shade of white, and the window borders 
are mainly a yellowish color, but flash bright orange (human theme orange) 
Sometimes the whole screen even flashes its normal colors for a fraction of a 
second, and then goes back to the whitish shade.

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Motion blur and Water effect plugins are incompatible
https://bugs.launchpad.net/bugs/194973
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