This is an fglrx bug, see, e.g.: http://www.gamedev.net/community/forums/topic.asp?topic_id=269117&whichpage=1&
which is the exact same problem (glDrawArrays with > 4000 vertices crashes). Oh well. Nothing can do. Misha -- Open office crashes and takes Xgl with it https://launchpad.net/bugs/63830 -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
