Hey everyone,

as you probably know already, PS is our upstream for a lot of desktop components nowadays (Unity, compiz, webapps, indicators, multi touch stack...). The past cycle has been a real ride in term of features, which spawn the release team, translation team and documentation team with FFe/UIFe. We need to discuss a way to ease the process in both ways with all involved parts.

Seeing the importance of those components on our stack today, I think for instance that having a standing FF/UIF exception as we have for GNOME components in ubuntu will make sense. However, the counter-part will be that PS will work on getting things landing only when they are ready, to avoid further and further refinements (and additional documentation changes) as we had in the past just to "match the date gate". So this one can clearly be a win-win situation.

Also, I want to discuss about what can land in a SRU. Little (few pixel move) change, not really impacting the documentation may want to be considered. We currently have 2 examples we can discuss in the session:

- https://bugs.launchpad.net/unity/+bug/1043808 (Dash: Preview activation doesn't have instant feedback). Design worked on a spinner to partially address this one. This is a behavior change in some way, for a transient state, however it can be completely acceptable in a SRU as it will make the quantal experience better and don't change doc/add new strings, and so on.

- Another one is the ribbon on the application lens for software-center content. This one is giving (due to pixelized images with the magazines) a lot of headaches to design and they would want to remove it. This specific case is an UI change, but doesn't seem it would impact the understanding of the lens.

We can base the UDS discussion on those examples to see how we can get the process smoother and more reliable for everyone in the next cycle and going on. :)

Cheers,
Didier
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