Hi there, I'm a bit stuck on the buildfailure of imagevis3d in the archive:
https://launchpad.net/ubuntu/+source/imagevis3d/2.0.1-4ubuntu1 (amd64 build in this log) > ../Tuvok/Build/libTuvok.a(GLFBOTex.o): In function > `tuvok::GLFBOTex::initTextures(unsigned int, unsigned int, unsigned int, int, > int, unsigned int)': > /build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:187: undefined > reference to `gluErrorString' > /build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:188: undefined > reference to `gluErrorString' > /build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:189: undefined > reference to `gluErrorString' > /build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:190: undefined > reference to `gluErrorString' > /build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:191: undefined > reference to `gluErrorString' > ../Tuvok/Build/libTuvok.a(GLFBOTex.o):/build/buildd/imagevis3d-2.0.1/Tuvok/Renderer/GL/GLFBOTex.cpp:209: > more undefined references to `gluErrorString' follow The error seems to relate to a missing -lGLU for the renderer, so I added a patch to link with -lGLU. This works on my local machine, be it on the live system or a up-to-date chroot with sbuild: http://people.ubuntu.com/~amoog/imagevis3d_2.0.1-4ubuntu1-amd64-20120226-1000.gz What is wrong with my patch? Why does it work in local sbuild but not on the buildd? Any hints for debugging this? Cheers, Andreas
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