2009/4/24 Danny Piccirillo <[email protected]>

> Close, but not quite. Here is some nice insight on "what FOSS gaming
> needs":
> http://pinstack.blogspot.com/2009/04/foss-gaming-needs-distributed-content.html
>
> You can find even more in the comments, or following the post into reddit
> =]
>

oh _wow_
I had never seen the "spring engine" before... all those utterly primo
looking games!

my time will be even less available now ;-)
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