> I looked at the blog post you pointed out. You should stay away of such > a stupid thing as a blog for hating something. Indeed the blog post is > biased. If you follow the link, you'll find a set of normal questions > from a non-linux game developer, and the first answers that they got are > entirely reasonable. There's not so much to say: SDL is dated but it's > working well. OpenGL is the state-of-the-art 3d graphics library. > That's what i can read in the replies. >
Not at all. The Linux Hater's blog is a Linux advocate who is showing what is wrong with Linux and the FOSS community in general. > And the conclusion is that linux for now may have worse tools, but > you'll surely get the job done. > The conclusion was that the dev was attacked by the Linux community for various reasons, mostly his unwillingness to have GCC, Xorg and other components patched. He did not want a kludge. The problem is that Linux does not yet offer a stable API to game devs. Just look at Pulse Audio. -- Dotan Cohen http://what-is-what.com http://gibberish.co.il _______________________________________________ Mailing list: https://launchpad.net/~ubuntu-gaming Post to : [email protected] Unsubscribe : https://launchpad.net/~ubuntu-gaming More help : https://help.launchpad.net/ListHelp

