Arc Riley wrote:
On Tue, May 12, 2009 at 7:29 PM, Pedro Sosa <[email protected]
<mailto:[email protected]>> wrote:
Hello to everyone
I was even thinking that as a FPS engine we should use the Quake
engine, OGRE for the RPGs maybe, there is anotherone called the
Genesis3D don't know much about it
Who is this "we"?
The Ubuntu Gaming Team is not involved with the development of games,
nor is there one solution for the free software gaming community in
any genre of game.
I strongly feel that everyone on this list needs to become much more
aware of the politics surrounding these issues. I know it was not
intended, but a few people in the Debian Games Team (which packages
games for Ubuntu) have already become miffed at some of the
initiatives taken by members of this team in assigning bugs and
proposing fixing the games packaging situation (which they know little
about).
Similarly proposing specific library projects (ie, toolkit, game
engine, etc) will only serve to alienate the alternative projects. In
the above example, if I were to read the above email out of context I
would be fairly irked by it as the maintainer of another game engine,
as would developers and maintainers of many other game engines.
We, the Ubuntu Gaming Team, need to focus on promoting Ubuntu as a
gaming platform and less about trying to decide what software or
methods should be used to build games or what versions of which games
are packaged. There are other groups, many other groups, you can join
if those are your interests.
It's seriously confusing everyone to see this sort of discussion
taking place here.
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I agree with you Arc. This project is about getting the word out there
that Ubuntu (Linux in general, for that matter) is a viable OS to use
for gaming. I don't agree completely that we should push more for FOSS
gaming, but that is a whole other discussion and not really what the
scope of this discussion is about.
Ryan Gordon said it best. (Paraphrasing) "We shouldn't push Linux as the
alternative. We should push EVERYTHING as an alternative." In the
context of this discussion, we shouldn't single out one or two game
engines. We should be pushing EVERY game engine. We should be pushing
for the concept of cross-platform game development. To give people a
choice for what OS they want on their computer. To make the excuse of,
"I use Windows because I'm a gamer," totally irrelevant.
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