On Monday, 2013-06-17, Michael Zanetti wrote:
> Hi,
> 
> On Monday 17 June 2013 17:18:32 Wim de Vries wrote:
> > Is openGL supported (via QGLWidget)?
> 
> I guess it is, altough I discourage the use of QWidget on Ubuntu Touch.
> 
> Anyways, yes, you can use C++/Qt OpenGL code. If you intent to just create
> a fullscreen View and paint everything yourself, I guess even QGLWidget is
> a valid option.

Unless the program needs other widgets, it is probably better to just use 
QWindow and QOpenGLContext.
E.g. see here http://www.kdab.com/opengl-in-qt-5-1-part-1/
or here http://www.youtube.com/watch?v=GYa5DLV6ADQ

Cheers,
Kevin

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