> On 1/28/2016 at 6:01 PM, "Daniel M Gessel" <[email protected]> wrote: >> >> is there a 25 word reason for not using compiz/Unity?
Thanks for the replies! [email protected] <mailto:[email protected]> wrote: > Too different from the traditional Win95 layout for many power users, and > all desktop environments optimized for one fullscreened app at a time are > poorly suited to running multiple media applications with drag and drop > between them. I’ve run fast and far from windows on purpose... I keep getting told to use DX on Windows for graphics programming to get at the latest GPU features - having been in that industry, I know that, yes, Win gets the attention, but I can’t do that to myself again! So there is an orientation for the installed window manager/environment to be "Win95 like"? /Jimmy wrote: > Resources. When I do audio or video work I want as much of the computer's > resources available as possible for that specific purpose. I've even > changed to dwm instead of xfce and after login it use like 120 MB. Logging > into Unity use above 1GB. To me that's just wasting my computer power on > nothing. But to you it might better as you use touch. Is switching window managers considered typical usage in Ubuntu-Studio, or is the goal to be “configured right” at install? DWM looks like a nice option based on what I see about resource usage and tight code size. I like “less is more". Ralf Mardorf mentioned that the WM was “subject to change”. Would part of the team like to see DWM on install? Touch+pen enhancements might be a good project for me - I’ve always wanted to do pen-based interface design and touch is now appealing; I expect I’d have to dive into the whole SW stack (input drivers to applications) - including the window manager - DWM’s simplicity is appealing as a start point.
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