Ran, Now you can teach then, how about that: I will bring the game tomorrow night to BGR. I cannot be there earlier as I have an appointment at 7:00pm, but, I can be there around 8:30pm. We can see if there is any interested there too.
Otherwise, or again, we can try Friday night too. Bringing Winds of Plunder will not be a problem for me... See you later. --- Ken --- Ran wrote: > If anyone is interested, I've read through the rules for Winds of > Plunder and it looks really straightforward. There are 9 rounds, each > round everybody participates in a little semi-blind bid, then every > player spends 3 action points and moves their boat. Plundering a port > is done by "showing up" there. There are attacks on other players, but > it's just "being in the same place with bigger guns" (no dice rolling) > or using an action card for some effect. It may be lacking some in the > piratey goodness, but certainly not more than Jamaica. > > It's not rated 2 hours as I said, but 60-120 which, after reading the > rules, seems to me to be about right. Turns seem like they'd go pretty > fast. > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/ucboardgamers?hl=en -~----------~----~----~----~------~----~------~--~---
