What Ken is trying to say is that math trades will make all your wildest
dreams come true.

On Wed, Jul 8, 2009 at 3:50 PM, Kenneth Li <[email protected]> wrote:

> Beside reading the longish BGG wiki page here is a much simpler example:
>
> Well, basically a group trade:
>
> A have a game he want to trade:
>   AA
> B have a game he want to trade:
>   BA
> C have a game he want to trade:
>   CA
>
> A what to trade game AA for BA
> B what to trade game BA for CA
> C what to trade game CA for AA
>
> In a direct trade, there is no trade (as A does not want to trade to C and
> B does not want to trade to A)
>
> A math trade will figure out this trade path and makes everybody happy.
>
> This is just a simple example, but the path can get pretty complicated.
>
> And it uses a algorithm and software to figure out the trade path.
>
> --- Ken ---
>
> On Wed, Jul 8, 2009 at 3:41 PM, NTengine <[email protected]> wrote:
>
>>
>> Showing my lack of knowledge, but what is a "Math Trade?"
>>
>>
>> On Jul 8, 3:00 pm, Kenneth Li <[email protected]> wrote:
>> > This is a reminder for the two members in our group that is missing the
>> want
>> > list:
>> >
>> > Mark Tyler
>> > Andrew Frick
>> >
>> > They need your want list by 4:00pm today (July 8th)
>> >
>> > Sorry for the waste of bandwidth :)
>> >
>> > --- Ken ---
>>
>>
>
> >
>

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