I am not promising anything here :)

--- Ken ---

On Wed, Jul 8, 2009 at 3:55 PM, Mark Tyler <[email protected]> wrote:

> What Ken is trying to say is that math trades will make all your wildest
> dreams come true.
>
>
> On Wed, Jul 8, 2009 at 3:50 PM, Kenneth Li <[email protected]> wrote:
>
>> Beside reading the longish BGG wiki page here is a much simpler example:
>>
>> Well, basically a group trade:
>>
>> A have a game he want to trade:
>>   AA
>> B have a game he want to trade:
>>   BA
>> C have a game he want to trade:
>>   CA
>>
>> A what to trade game AA for BA
>> B what to trade game BA for CA
>> C what to trade game CA for AA
>>
>> In a direct trade, there is no trade (as A does not want to trade to C and
>> B does not want to trade to A)
>>
>> A math trade will figure out this trade path and makes everybody happy.
>>
>> This is just a simple example, but the path can get pretty complicated.
>>
>> And it uses a algorithm and software to figure out the trade path.
>>
>> --- Ken ---
>>
>> On Wed, Jul 8, 2009 at 3:41 PM, NTengine <[email protected]> wrote:
>>
>>>
>>> Showing my lack of knowledge, but what is a "Math Trade?"
>>>
>>>
>>> On Jul 8, 3:00 pm, Kenneth Li <[email protected]> wrote:
>>> > This is a reminder for the two members in our group that is missing the
>>> want
>>> > list:
>>> >
>>> > Mark Tyler
>>> > Andrew Frick
>>> >
>>> > They need your want list by 4:00pm today (July 8th)
>>> >
>>> > Sorry for the waste of bandwidth :)
>>> >
>>> > --- Ken ---
>>>
>>>
>>
>>
>>
>
> >
>

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