I am not promising anything here :) --- Ken ---
On Wed, Jul 8, 2009 at 3:55 PM, Mark Tyler <[email protected]> wrote: > What Ken is trying to say is that math trades will make all your wildest > dreams come true. > > > On Wed, Jul 8, 2009 at 3:50 PM, Kenneth Li <[email protected]> wrote: > >> Beside reading the longish BGG wiki page here is a much simpler example: >> >> Well, basically a group trade: >> >> A have a game he want to trade: >> AA >> B have a game he want to trade: >> BA >> C have a game he want to trade: >> CA >> >> A what to trade game AA for BA >> B what to trade game BA for CA >> C what to trade game CA for AA >> >> In a direct trade, there is no trade (as A does not want to trade to C and >> B does not want to trade to A) >> >> A math trade will figure out this trade path and makes everybody happy. >> >> This is just a simple example, but the path can get pretty complicated. >> >> And it uses a algorithm and software to figure out the trade path. >> >> --- Ken --- >> >> On Wed, Jul 8, 2009 at 3:41 PM, NTengine <[email protected]> wrote: >> >>> >>> Showing my lack of knowledge, but what is a "Math Trade?" >>> >>> >>> On Jul 8, 3:00 pm, Kenneth Li <[email protected]> wrote: >>> > This is a reminder for the two members in our group that is missing the >>> want >>> > list: >>> > >>> > Mark Tyler >>> > Andrew Frick >>> > >>> > They need your want list by 4:00pm today (July 8th) >>> > >>> > Sorry for the waste of bandwidth :) >>> > >>> > --- Ken --- >>> >>> >> >> >> > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/ucboardgamers?hl=en -~----------~----~----~----~------~----~------~--~---
