Actually, a board game version of Oregon Trail sounds like a really good
idea. I loved that game!

On Mon, Jul 13, 2009 at 12:02 AM, Mark Tyler <[email protected]> wrote:

> I'm pretty sure this won't give anyone a "vicarious thrill", but here goes:
> *
> Previously Played Games:*
>
> - *Alhmabra*: Denee and I taught this to a young couple from Idaho.  They
> seemed to enjoy it although they didn't realize (until it was too late) the
> importance of only buying when you have exact change.
>
> - *Automobile*: I played a 4-player game of this on Friday and a 5-player
> game on Saturday.  I had heard several people rave about the 5-player game
> being the sweet spot and I have to agree.  The winning score in our 5-player
> game was over $5000 which was as high as our 3 and 4 player games.  So I am
> thinking the number of players doesn't really slow down one's earning
> potential.
> *
> Games New to Me:*
>
> - *Healthy Heart Hospital*: Designer Scott Nelson showed Denee and me how
> to play his co-op prototype.  It was actually better than I thought it would
> be.  Each player takes on the role of a doctor and works with the other
> doctors to keep patients alive.  I assume this game was somewhat inspired by
> Pandemic where cubes are used to indicate severity of the situation.  Rather
> than limit outbreaks you must limit number of patient deaths.
>
> - *Ninja vs. Ninja*: The son of the owner of Out of the Box publishing was
> demoing several new Out of the Box games.  Denee and I went head-to-head in
> this checkers varient.  The ninjas are cool looking but the game seemed
> quite lame.  If you are looking for a very simplified version of Dungeon
> Twister maybe this would appeal to you.
>
> - *Word on the Street*:  For our next Out of the Box experience, Denee and
> I teamed up in this party game against the owner's son and Alf Seegert (the
> designer of Bridge Troll).  Denee does quite well at word games which was
> enough to power us to victory.  Neither of us thought the game was
> compelling enough to put on our want list.
>
> - *Oregon*: Denee bought me this game for my birthday last week but I
> hadn't had a chance to play it yet.  Tom Vasel of the Dice Tower podcast
> recommended it but I take what he says with a large grain of salt because
> his sweet spot seems to be the lighter games.  Anyway I was glad to get in a
> game of this at the gathering.   It is a lighter family-type Eurogame that
> has some similar elements as in Carcassonne and Hacienda.  If you are
> looking for a theme-rich experience similar to the old PC Oregon Trail game,
> this isn't it.
>
> - *Finca*: The Spiel podcast reviewed the five Spiel des Jahres nominees
> and Finca sounded interesting enough to merit a try.  The board and bits are
> very nice.  The gameplay uses a move mechanic similar to Cartagena and
> Emerald where the number of spaces you must move is equal to the number of
> pawns on your start space.  This is more a game of tactics than long term
> strategy since the board can change so much before your next turn.  I
> enjoyed the game but doubt I will be buying it.
>
> - *Space Junkyard*: Seth Hiatt, owner of Mayday Games, taught three of us
> how to play this game which has enjoyed some popularity as a free
> print-and-play design.   Mayday is producing a professional version this
> fall, but for now we played using a prototype.   The artwork and some of
> game mechanics reminded me of Galaxy Trucker minus the real-time aspect.   I
> can see why many people enjoy this game and will be interested to see what
> the finished game looks like.
>
> Well, that is my report.  Unfortunately we had to leave early on Saturday
> and missed out on a few more games.  I wanted to try *Railways of England
> and Wales *and *Bridge Troll* but didn't get the chance.   Everyone was
> very nice and I didn't see any fist fights.
>
> On Sun, Jul 12, 2009  5:10 PM, Mark Crane <[email protected]> wrote:
>
>> What, do I have to pay the registration fee before getting the
>> vicarious thrill of a session report? :) th
>>
>> On Jul 12, 9:30 am, "M. Crane" <[email protected]> wrote:
>> > So, for those of you that attended AGOS, perhaps you could tell us
>> > which new games you played and what you thought of them, and provide
>> > any other gripping details of your adventures.  Last year I played
>> > Dominion--was this year's Dominion being prototyped?  Did anyone break
>> > into fist fights over a misplaced meeple?  Inquiring minds want to
>> > know.
>>
>>
>
> >
>

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