Man, Dice Town and Ghost Stories keep cropping up. I will have to check them out, thanks for writing this. And Chinatown still sounds intriguing, but it definitely sounds like a game in search of the "right group."
On Oct 19, 10:49 am, Sylvus <[email protected]> wrote: > Don't want to spend too long typing so here is a mini report for > Craniac's sake... > > I think we had record attendance this time around as I believe the > total came to about 15-16 people at its peak... > > We played a quick half game of Crokinole but so many people showed up > on time that we set it aside and started up the fun. > > I have been in the mood for a good old fashioned classic for a while > now and there were enough people around that were willing to put up > with my pathetic needs that we got a game of Amun-Re to the table. > This game continues to deliver on enjoyment for me and tonight was no > different. Alas Nate Tingen ended up completing FOUR of the special > bonus cards in a single turn age which I have NEVER seen happen > before. Usually it feels like the temples play a pretty major factor > in the game but this time they were almost non-existant and the bonus > cards played a more important factor. Of course Nate had to pay out > the NOSE for a specific property that helped him meet some of those > requirements but in the end he beat us by over 10 points so it > obviously paid off. Great fun. > > I was then going to play a game of dice town but enough were > interested and a game of Ghost Stories needed a teach so I stepped > aside and joined in on Ghost Stories. Lets just say that thing did > NOT go well for us this time around and some pretty nasty ghosts came > up pretty early. We were scrambling out of the starting gate. > > We were well in to 2/3rd of the game when dicetown ended and Andrew > wanted to play a new copy of ChinaTown. I knew it wasn't one my wife > would enjoy so I swapped places with her. She reports that all the > monks ended up dying in a last ditch effort to kill Wu-Feng but he was > victorious. > > China Town was a fun game to play... but I need to try it a couple > more times. I have concerns that with certain types of players it > could potentially play out like Colloseum (which I abhor) but THIS > game certainly didn't play that way. There is a phase of open trading > with open information - get with a few AP players who won't make a > trade because it doesnt give them any advantage and it would be a > dragged out nightmare. In our case people were making quick snap > judgements and that made it fun. > > If I see some guy pull out a calculator though I would walk away and > never touch the game again :) > > I would like to see it hit the table again though. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "utah county boardgamers association" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/ucboardgamers?hl=en -~----------~----~----~----~------~----~------~--~---
