I have moved the previously-secret candidate Windows Unicon binaries of July
21 out onto the public Unicon website. User reports indicated that they work
well.  They were compiled with -g instead of -O so they are bigger than
usual.  They feature easy 3D graphics on systems that support OpenGL, and I
think if you try to do 3D on a Windows system that *doesn't* support OpenGL,
you can actually Crash Windows XP, all the way. At least, that's what
happens during OpenGL initialization on my notebook.  No slower
software-based opengl as on linux, no blue screen, just a long delay
followed by a reboot.  Pretty cool.  XP has been Very Stable for me otherwise.

I have uploaded some new candidate Windows binaries to the unpublished
website, the main differences being -Os space optimization and an 8MB
maximum stack size on the virtual machine binaries.  Since changing from -g
to -Os might affect stability, I'll wait until these are tested before
installing them on the public website.  An 8MB stack is still not big
enough to garbage collect a heap that consumes all of virtual memory with
one or more superdeep structures, so this topic is not entirely finished
on Windows.

Please report any problems to me.  I will try to update the source
distribution later this week.

Clint


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