Public bug reported:
Binary package hint: openbve
At very low framerates keystroke actions that the user makes will not
always be acted upon by the program. For instance, it may take two or
three times as many key presses to successfully brake or to move down a
menu (Openbve sometimes drops from a 20-30 fps down to 3-4 fps).
The likely cause of this is that the key are pressed down, and then
released within the space of one single frame of game-play, rather than
the events arriving within separate frames. Ideally the accurate
processing and acknowledgement of user input should not be dependent
upon the current framerate.
** Affects: openbve (Ubuntu)
Importance: Low
Status: Confirmed
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At low framerates (<5 fps) keypress are missed/dropped
https://bugs.launchpad.net/bugs/505325
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