Server hardware sounds quite sufficient, so depending on the results of
your network test it will likely be a wireless issue or some rather
extreme OS configuration problem. What model of wireless adapter do you
have (e.g. what does lspci say)?

As you probably suspect, the next thing to test is whether playback
works well using a wired connection between the server and player. If
this is the case then you can isolate the issue to the OS/driver
configuration of the server's wireless adapter, bad hardware, or a
hostile local environment for wireless (e.g. Manhattan).

How quickly does the track begin after you initiate playback? The
amounts of time you can hear music sound reasonably close the amount of
data stored in the receiver's buffer (e.g. when a track starts, SC sends
data quickly until the player fills its buffer, after which the data
streams out at a rate close to the playback rate to keep the buffer
full).


-- 
syburgh
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