epoch1970 wrote: 
> FYI, running squeezelite0.4b1 on Atom / Ubuntu 12.04 w/ pulse,
> - I have seen the same "broken pipe" message when the player is idle.
> It doesn't seem to hurt any.
> - I also got a "peer closed connection" error from which the player
> could not recover; I had to kill and relaunch. This was caused by the
> idle machine going to suspend while the player was running (but in stop
> mode). The error was triggered at wake-up (wifi restarting and allÂ…)

Can you post the exact message - this is likely to be from another
thread and I want to see what is not recovering correctly..   [now if
only my development machine could sleep I'd find these issues....]


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