epoch1970 wrote: > Y > Since squeezelite loads the CPU so much at that moment (and it is > reniced), SBS can't get the CPU for itself like it would want. The end > result is a non-responsive iPeng interface and no audio (or interrupted > audio) during the period. > I don't think there is an option in SBS that would allow the player to > wait a bit before starting (hence let CPU load quiesce) ? > This should not happen (100% cpu) - can you run with "-d all=sdebug" does which will show lots of data, but does it show anything different during the 100% cpu phases?
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