epoch1970 wrote: 
> Y
> Since squeezelite loads the CPU so much at that moment (and it is
> reniced), SBS can't get the CPU for itself like it would want. The end
> result is a non-responsive iPeng interface and no audio (or interrupted
> audio) during the period.
> I don't think there is an option in SBS that would allow the player to
> wait a bit before starting (hence let CPU load quiesce) ?
> 
This should not happen (100% cpu) - can you run with "-d all=sdebug"
does which will show lots of data, but does it show anything different
during the 100% cpu phases?


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