D1eter wrote: 
> Thanks @ralphy. I have downloaded and tried this build and there is no
> diffenrence in behaviour.
> 
> What might cause a limit on JPEG size of < 600x600? E.g. artwork with
> 600x600 and above is not displayed while 600x598 is displayed?
> Edit: Well, unfortunately this is not systematic. There are some images
> > 600x600 that are displayed.
> 
> What does SqueezePlay use to display JPEG artwork? Is there a cache
> somewhere? I have deleted the jpeg libraries bundled with Squeezeplay
> and expected it to crash but it just behaves as before.

I didn't expect it to be any different than r1188, so I 've removed the
r1203 build.

Squeezeplay searches for shared library files in /opt/squeezeplay/lib
first, then it will use the system libraries if not found.



Ralphy

*1*-Touch, *5*-Classics, *3*-Booms, *1*-UE Radio
'Squeezebox client builds'
(https://sourceforge.net/projects/lmsclients/files/) 'donations'
(https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=LL5P6365KQEXN&lc=CA&item_name=Squeezebox%20client%20builds&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donate_SM%2egif%3aNonHosted)
always appreciated.
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