How about "cui" ? Pronounced: "Cooey". cheers James
On Mon, Sep 15, 2008 at 4:15 AM, Derek Peschel <[EMAIL PROTECTED]> wrote: > On Sun, Sep 14, 2008 at 01:14:21PM -0400, Ian Ward wrote: >> I want your opinion, which would you rather use? > > If those are the only two options, I prefer conui. It's easier to say > and sounds more individual than consoleui. (There are many uninteresting > unfinished projects on SourceForge and they tend to have uninteresting names. > I read "consoleui" and I think of all those projects. I know Urwid is not > like those projects, but that's still my impression of the name "consoleui".) > > Have you thought of any names that emphasize what's special about Urwid? > Rendering to screen or Web, being written in Python, the ability to change > the behavior of widgets or write new ones, and the ability to link a series > of data items together into a global canvas or document (as the question- > and-answer demo shows -- you have two text fields, but they act more like > one object than two). The typical widget library doesn't have any of those > features. > > -- Derek > > > _______________________________________________ > Urwid mailing list > [email protected] > http://lists.excess.org/mailman/listinfo/urwid > > -- -- -- "Problems are solved by method" _______________________________________________ Urwid mailing list [email protected] http://lists.excess.org/mailman/listinfo/urwid
