You can upload 4 separate builds to Google Play for each the archs and when the 
user installs only the apk for the user's device arch will download. This 
alleviates having one huge apk. Some devices have apk size limits that you can 
hit. The only hitch is that the build number bust be different for each. I am 
working on a IDE build plug-in that will build all 4 to separate apks and 
automatically up the version number by 1 for each arch.
 
Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-----Original Message-----
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of 
Monte Goulding via use-livecode
Sent: Thursday, May 02, 2019 6:39 PM
To: How to use LiveCode
Cc: Monte Goulding
Subject: Re: Android needs 64 bit builds



> On 3 May 2019, at 4:07 am, J. Landman Gay via use-livecode 
> <use-livecode@lists.runrev.com> wrote:
> 
> Wow. X86 too! Now we can use the faster emulator. :)

Yes that was the main reason for us doing x86 and x86_64 although there are 
some devices available for those architectures they aren’t very common so you 
probably only want to build for arm7 and arm64 when releasing to avoid bloating 
your app too much.

To make things simpler the Test button for android will detect the architecture 
of the target device/emulator and build just for that even if you don’t 
currently have it selected in the standalone builder.

Cheers

Monte
_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode


_______________________________________________
use-livecode mailing list
use-livecode@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode

Reply via email to