Hi Todd,

I am afraid animationEngine can not help you (yet) here. One of the major 
problems is that particle emitters like smoe would require many many objects 
being animated at the same time to look somewhat realistic. I have not fully 
tested the limits with the new rendering capabilities of liveCode 5. Might work 
nowadays. liveCode engines before 5 I am seriously doubtful. Once I got a 
couple of free hours, I will try to look more into what could be done with 
liveCode 5, but for now, no particles in animationEngine.

All the best,

Malte



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