That's it. Like using a blown up iPhone app on your iPad. It's not the density 
the causes the problem it's the relationship between density and the number of 
pixels: pixels / density = size. By working out the size we can determine if a 
device screen is large enough for us to present the tablet UI. Once we know 
which UI to present then your framework handles the rest.

Cheers

--
M E R Goulding
Software development services

mergExt - There's an external for that!

On 22/07/2012, at 10:01 PM, Chipp Walters <ch...@chipp.com> wrote:

> I'm thinking the real issue is with tablet vs phone

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