Colin Holgate <[email protected]> wrote:

>> Although you can set different splash screens for different languages in 
>> Xcode, that need not mean that an app published with English as its language 
>> will have the other language screens inside of it.


Yes, using the "default.png" launch image as a splash screen is actually 
against the HIG but that doesn't stop a huge percentage of apps doing it and 
getting approved. Some cross-platform tools even force their splashscreen on 
you in the cheap/free versions.

Creating localized variants of default.png and putting them in the relevant 
language folder structure (you also have to remove the one form the top level 
and set a default language in the plist) does indeed result in the right one 
getting shown for the chosen language - I've led the development of an app that 
did exactly this for English and French. The downside is that text is not 
localized, as they say, you have to create multiple versions of the image with 
the correct language text baked in - this means that for a multi-language app 
you end up with a lot of full screen png images bloating your app - a truly 
horrible number if you have a universal app with retina images too.

The case I worked with made perfect sense - it was only in two languages and it 
was actually one company that had completely different branding and colour 
scheme in the different countries but otherwise identical code for the app.

Mark
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