On 06/12/2013 10:34 PM, Geoff Canyon wrote:
6,000 lines of scripts that you set in the development environment? That's
normal. 6,000 lines of scripts that you execute with "do" or that you set
as scripts within the standalone? That's unusual (in LC).

I have 6,000 lines under an image that has an identity problem and thinks its a button (well, I have buckets of the things), now I have all sorts of rawKeyDowns that send "mouseDown" and "mouseUp"
signals to those images.

Obviously (!?&*) when I spin each version of my thing off from its stack as standalones those scripts get
rolled up inside the standalones.

Richmond.



On Wed, Jun 12, 2013 at 2:05 PM, Richmond <richmondmathew...@gmail.com>wrote:

On 06/12/2013 09:59 PM, Geoff Canyon wrote:

I built standalones with both community and commercial. In my limited
experimentation, neither has scriptlimits.




Pardon my naivety, but I have a standalone I market that has about 6,000
lines in a vast number of objects;
I really don't know what the fuss is all about.

http://andregarzia.on-rev.com/**richmond/dwriterpro.html<http://andregarzia.on-rev.com/richmond/dwriterpro.html>

http://www.indiegogo.com/**projects/devawriter#share<http://www.indiegogo.com/projects/devawriter#share>

Richmond.
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